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Checkpoints, Killzones, and Widgets
May 13, 2025
by
Brennan Dumler
For the final assignment for my Coding 1 class, we learned how to make checkpoints, killzones, and widgets. The widgets were used to make a main menu screen and a bit of text on screen that states som...
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Elevator Functionality and Falling Platform
April 08, 2025
by
Brennan Dumler
For this update, we've learned to create simple falling platforms, then simple moving platforms that are always on the go, and finally, an elevator, which won't move until its been stepped on and can...
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Basic Enemy Coding
March 11, 2025
by
Brennan Dumler
Learned how to code an enemy so that it dies on contact (or in our case, one second after contact) with the player. We also learned how to create enemy spawners to create new enemies at specific locat...
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